I enjoyed the game very much - though I had to
use the french walkthrough sometimes to be honest. Alas the spoken French in this game was
not easy (many historical, history of art, architectural technical terms). And there were
no subtitles in the game (sorry for deaf players!). With additional subtitles I would have
understood important hints you can get from the conversations, much better than I did ... After playing "Time Machine" and "Odyssee" I do
have to mention that the game "Louvre" can be controlled marvelously easy by
mouse only.
"Louvre" runs very fast on my PC and without any
technical problem - no bug, no crash. Reactions, animations and video sequences appeared
without any waiting and movements were very smooth and fluid.
A very big number of your tasks in this
game consist of combining and manipulating objects with different levels of difficulty. I
would say the game isn't too difficult and could be solved by the average adventure gamer
wiwthout any outside help.
"Louvre" has two different types
of inventory:
The first inventory which can always be accessed by a click on your right mouse
button. Here you can place up to 8 items (plus the four statues).
This normal inventory is expanded by a
number of chests which can be found in the rooms of the Louvre. You can place object from
this chests into your normal inventory or you can store items from your inventory here to
make room for other objects you need.
So you are often searching for chests in
this game. Sometimes you have to walk a while to find the right chest with things you need
or a chest to store objects from your invetory which you don't use in the moment.
Sometimes life in the Louvre can be toilsome.
There are times and places you have to move
very fast - to get the objects and to escape successfully from your enemies into another
time. In addition you have to put the right items in your inventory in the right moment!
These action parts can seldom be solved without using your little grey cells and can also
be mastered by players who are not action-practised.
Indeed the game is not free of violence
(shoot someone with bow and arrow, hit with a chandelier, blow up barrels with ammunition,
even poison-gas is used). Even if the fighting action-parts are small and the actions are
not presented in a drastical way this parts could have been dropped without any loss in
this adventure game. "Atlantis" is a good example to show that there can be much
suspense without violence.
The graphics are stunning (no 3D
acceleration but very beautiful details pictured with love). Above all no
polygon-heroes as in "Odyssee" but real looking actors. I especially enjoyed the
video sequences very much - a real masterpiece by Arxel Tribe in well known quality.
Sound is limited to the original noises and
a plain music theme for the main menu, but this doesn't affect the gripping atmosphere at
all. You can easily dive into the games' atmosphere and get transferred with Morgane into
the different ages ...
Saving the game is easy too: similar to
"Amerzone" you can save 8 different screens - this sounds little - but for me
(and I'm a frequent saver) it was totally sufficient. You can save your game at any point
- which was, after my experiences with "Odyssee", pure pleasure!
Conclusion:
Despite of violent portions of the game I want to rate "Louvre" 70 %
(good game, recommandable).
I enjoyed the logical puzzles and beautiful graphics very much.The game also offers
very detailed historical information - people who are historical interested will enjoy
this additional part very much, where you can click through the whole history of the
Louvre. |