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The Legend of the Prophet and the Assassin - Part 1
Successor of Pilgrim
by Arxel Tribe/Wanadoo

A review by Annemarie   20th November 2000

 

Sanguinary traces in the desert sand
Sanguinary traces in the desert sand

As I'm an enthusiastic fan of Arxel Tribe's graphic art, I bought this game, though I haven't played Pilgrim before and also wasn't sure, if this game wouldn't have too much action elements for me: As Sayf, the hero of this story in a scenario of brasilian author Paul Coelho ("The Alchemist"), namely is a notorious and brutal bandit in the Middle Age orient of the 13th century. This is clearly shown to the gamer in the impressing prologue. Once a french Knight of the Cross with the name Tancred de Nérac he got disillusioned by life, deprived all his ideals and formed to relentless As Sayf not granting any mercy to himself or his opponents.

But this warrior learns about Jébus, a mysterious desert city. It is said that people of all religions live here together in permanent peace with themselves and their fellow-men under the guidance of the prophet Simon de Lancrois. So As Sayf begins a long and troublesome search for this city, hoping to find there redemption too. When he finally discovers Jébus, he finds it abandoned and delapidating.

All abandoned? After some obstacles he discovers the last citizen of the town, who desperately clings to the hope combined with this city. He tells As Sayf that Simon, the prophet they had waited for, never appeared in Jébus and let them all down.


Designer coat stand

A dreadful opponent
A dreadful opponent

Driven by desperate anger, As Sayf settles to search and find this false prophet to take severe revenge for all disillsusions in his life.

His search leads him to Jerusalem and then again back to the desert, where he finally faces his severest enemy - himself!

I agree with the description on the retail box, which compares "Legend" with "Laurence of Arabia". Arxel Tribe's graphic artists let revive the beautiful but also merciless desert world of this movie and demand from our torn apart hero to go through the hardest challenges.

Inspiring 3D-animations and fairy-tale-like scenarios ... the object of Paul Coelho and Arxel Tribe is to figure our hero's reality like a dream, so at last dream and reality melt into one another, so you wonder what is real and what is not ... you'd rather like to play the game on a big movie screen!

Perfect matching music and sound effects (3D-sound) complete this wonderful atmosphere.

There are only marginal action elements in "Legend". You can die but only through incautiousness not through combat. At the end there will be a duel - but the decision will not be found by weapons. The inventory items sword and dagger are mostly used for different actions ... you will have to fight with puzzles!

There are some really difficult puzzles that you have to solve as As Sayf to find Simon's trace. The game isn't easy at all and there was a point where I had to use a walkthrough: Based on a hard to decipher model you have to tinker a star map ... the devil's hidden in the detail, hardly visible and couldn't be find by logic ...  try and error method was no help, because to put the 12 pieces in the right order by that would take years.

I can only recommend to pay attention to every tiny detail in this game, to look at everything precisely - then you are able to solve the puzzles. I enjoyed "Legend" very much - it was a pleasure!

For me the only disappointment was the abrupt end of the game: suddenly without warning the game ends leaving As Sayf without ever coming near the prophet Simon on his search. You will read the sentence "To be continued ..." and you are also told that Arxel Tribe will publish the second part of "Legend" next year. Such an ending after a wonderful game!

I think that gamers who only want to buy and play the first part of "Legend" have the right to get a reasonable end of this story. No one should be forced to buy a sequel to get the story's conclusion!

I rate this game with 70% (good game, recommandable). I would have given a higher value but the abrupt ending and the star puzzle which spoiled my fun a bit cause a deduction.

Adventure-Archiv rating system:

  • 80% - 100%  excellent game, very recommendable
  • 70% - 79%    good game, recommandable
  • 60% - 69%    satisfactory, restricted recommendable
  • 50% - 59%    sufficient (not very recommendable)
  • 40% - 49%    rather deficient (not to be recommended - for Hardcore-Adventure-Freaks and collectors only)
  • 0%  -  39%    worst (don't put your fingers on it)


A powerful man

Locked in
Locked in

Fire !!!
Fire !!!

Saved!
Saved!


Cruel destiny

More screenshots

Minimum system requirements:

  • Windows 95/98 or 2000
  • 32 MB
  • 16 bit-graphic card (recommended 24 bits)
  • Soundcard kompatible with Soundblaster
  • Pentium 200 MMX processor
  • 290 Mb on hard disk
  • 2 MB VideoRAM

Played on:

  • Windows 98
  • P III 600
  • 128 MB RAM
  • ELSA Erazor III Pro-graphic card

Copyright © Annemarie for Adventure-Archiv, 20th November 2000

 

 

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