The story begins with a mysterious murder case.
Inexperienced Detective Brent Haligan of Scotland Yard - one of the two main
characters - comes across a mysterious fraternity of druids in the course of his
examinations. During his investigation he is supported by the anthropologist Dr. Melanie
Turner - our second protagonist. The two encounter a ritual, which has its origin 1000
years ago to preserve the power of the druids and to control mankind finally. Haligan and
Dr. Turner are absolutely aware, that they have to thwart the completion of this ritual.
However before they can travel through time into the past, in order to execute their
dangerous mission, they must be exactly prepared in the present. Only those who know the
power of the four elements und could use it in the right manner, are able to solve all
riddles and finally can obtain the secret rune-stick, which is necessary for the druids to
terminate their ritual. A suspenseful, well
thought out adventure in 3rd-person-perspective, that starts as a crime
solving-/detective-story, until one is pulled into an uncanny mysterygame, which stretches
from legendary Stonehenge to our enlightened time.
54 locations and more than 360 sceneries are leading the
gamer from England to France and even into the past, 1000 years ago.
Therefore you have to slip alternating into the role of
Detective Haligan or Dr. Melanie Turner and to lead nonlinear, lip-synchronous
conversations with non-player characters. Altogether there are 20 characters, for example
the druid expert Arthur Blake, Lord Sinclair and the uncanny druid Serstan.
The game contains 5 hours of speech and an extensive
soundtrack in Dolby Surround-quality.
The actors are prerendered polygon-3D-models with up to 1000
polygons and they are set into highresolution HiColor backgrounds and sceneries. This
combination of 3D/2D allows to play the game on a normal pentium 200 with 32 MB RAM.
Despite the 3D technology you don't need a 3D-accelerator card! These are pleasantly low
system requirements, surely welcomed by all gamers who do not want to or cannot follow
every hardware-trend.
Bravo! At last a game, in which the story and not
hardware/technics plays the main role. "The Mystery of the Druids" can
compete with all those, which deviated from mouse-control almost by force because of
complete 3D-environments (and high system requirements). Gamers are not forced to use a
catchy keyboard-control, but can rather intervene directly in the game (without learning
process) with a throughout more popular mouse control.
The developers indicate that they don't have a specific model
of adventure game from the palette of existing games, but describe the puzzles of
"Mystery of the Druids" kind of Riven-like, therefore one can expect here rather
puzzles than inventory/object-oriented game tasks. Also skillful
conversations will help to progress within the game.
Gamers must not go through action parts (there are none), you
have not to carry a weapon because there is no shooting and killing - a pure adventure
game, not forgoing to let you master a maze ;-)
With "Mystery of the Druids" a traditional
adventure game will be available in january/february 2001.
German homepage
English homepage
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the druids in Stonehenge

Halligan collects information

Lord Sinclair's study

Dr. Melanie Turner

Dr. Turner meets soldiers in the past
More
screenshots |