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Detritus

For hobby programmers, who want to gain experiences before they enter the professional league, the shareware sector is the ideal platform. Unfortunately the debutants of Myndgaemz weren't told that in time...

If the programmers have still problems with programming, the gamer gets problems when playing. And heroes anyway are traditionally cases of problem, even if it concerns heroines: A bad daemon has kidnapped Toni, that's why the l6 year old Nikki stands there without her lover. To get the sun shining again, she now is looking for the support of three divinities, and the gamer has to collect all kinds of stuff. The game is presented in approximately 60 badly digitized screenies, where you may lead a few conversations and ask yourself, why you put your good money into such a bad game: Nowhere on the whole screen a pixel is moving, the dubbing  makes you cry and the gameplay is a bad joke. The only thing, always reliably working are the system crashes...


Poor Nikki, poor gamer

We summarize: Detritus is a wanna-be adventure with obscure plot, but little possibilities to interact,  spreading more despair than atmosphere. Could it be at the end that simply no PD-dealer could be found, who wanted to ruin his reputation?! (mic)

Detritus (Manyk/Myndgaemz)

Adventurously unsuccessful attempt of an adventure

Difficulty: advanced

  • Graphics: 39%
  • Sound: 33%
  • Control: 56%
    Motivation: 7%
  • Fun: 15%
  • 1 CD
  • 486 SX and up
  • 4 MB RAM, 1 MB on HD
  • SVGA
  • SB Pro/16, AWE 32
  • Mouse
  • complete englisch version



PC Joker, © 5,6/96


adventurearchiv - 08-02-01

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